Wolverine Soft Officers
Listed below are the officers of Wolverine Soft, past and present.
About Uniqnames
Uniqnames are login IDs for the University of Michigan systems. As the
title suggests, the name is unique for each student, faculty member or staff
member. "uniqname@umich.edu" is usually the email address of the uniqname holder.
2008-2009
2007-2008
2006-2007
Begun with vision and pride on April 17th, 2006.
2005-2006
2004-2005
In the 2004-2005 school year, Wolverine Soft gain many new members thanks to a successful mass meeting. The second 48-hour Game Development Contest took place in October, as well as a Game Design Contest in September. Weekly Development Sessions began during this year and proved successful. Finally, the WolverineWare project was launched as the first true Wolverine Soft community project.
2003-2004
2002-2003
Back in the United States, Ed Baraf devoted most of his energy to developing
Crisis Wolverine and advising Wolverine Soft. The group was largely autonomous from him at this point. They worked on assorted small projects.
Crisis Wolverine was the only large project completed and released this year.
2001-2002
In 2001, Ed Baraf spent a year abroad in Japan. He ran Wolverine Soft as President with Phil Cherdron as acting Vice-President. Half-way through the year Phil had to step down, and Paul Oppenheim became the acting Vice-President. At the end of the year Paul and Dave worked on setting up Officer Elections.
The team began the year working on
Burnt Planet, but eventually decided to move on to other projects, including
Bomberman 3D.
2000-2001
In year two, Wolverine Soft continued to grow and expand. We had more members and more structure. We started to interact with professors and professional game development companies. We even sponsored tournaments and T-shirts.
Development of
Burnt Planet continued.
1999-2000
Ed Baraf founded Wolverine Soft in 1999, when he was only a freshman at the University of Michigan. He wanted to make games, and no organization comparable to Wolverine Soft existed at the time, so he took the initiative to create one.
In order to move the charter forward, Ed needed four other members to start the
group. They didn't have officer positions back then, but these guys did it all.
Aside from getting Wolverine Soft started, we worked on
Crisis Wolverine for the majority of the year, and then moved to
Burnt Planet (3D Scorched Earth).