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SDL + OpenGL Workshop Series Archive

This workshop series is a joint effort by Wolverine Soft and the University of Michigan student chapter of SIGGRAPH. It aims to teach how to use OpenGL for graphics in SDL applications. We will cover a variety of topics in both SDL and OpenGL over the course of the semester. Workshops are held weekly on Wednesdays from 7:30pm- 9:00pm in the Advanced Windows Graphics classroom on the third floor of the Duderstadt Center on North Campus. Each week, the slides and code from the workshop will be posted here.


Topic Slides Code Date
Setting Up SDL + OpenGL Basics HTML PowerPoint main.cpp February 9, 2005
Input, 3d Objects and Transforms HTML PowerPoint wkshp 2.zip February 16, 2005
Transforms in a Solar System wkshp 3.zip March 9, 2005
Basic Texture Mapping wkshp 4.zip March 16, 2005